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Brandon Adler, The Outer Worlds 2's director, tells me the team at Obsidian knew exactly what would and wouldn't go down well with the original. "Before the first game even shipped, I did a full ...
Here are all six The Outer Worlds 2 companions available to join your party, which faction they belong to, and their possible ...
The Outer Worlds 2 is really making me channel my inner Veruca Salt, because holy Auntie's Choice do I want it now. So many ...
Obsidian Entertainment received some valuable feedback from Halo Studios while developing the genesis of The Outer Worlds 2.
Obsidian Entertainment's The Outer Worlds 2 got a helping hand from the team behind the Halo games which improved the gunplay ...
After it came out, The Outer Worlds rapidly became a cult favourite because of its unique mix of dark humour, choice-driven ...
In a new interview, The Outer Worlds 2 game director Brandon Adler confirms that you can't respec because of its commitment to roleplaying.
There's a long list of inspirations behind The Outer Worlds 2, but its director knows that "people are probably tired" of ...
Halo Studios officially helped The Outer Worlds 2 developer Obsidian Entertainment make its combat much better for fans.
After going hands-on with The Outer Worlds 2 and speaking to game director Brandon Adler, I see how this Obsidian RPG aims to fix what didn't work in the first game.
When The Outer Worlds 2 launches on Oct. 29, it will carry a price tag of $80 for both the PC and Xbox versions -- a $20 increase from the original game's $60 launch price in 2019. It's the second ...
The result, according to The Guardian's hands-on preview, is that weapons are more enjoyable to wield in The Outer Worlds 2, ...