Add Yahoo as a preferred source to see more of our stories on Google. If all goes to plan, Microsoft's next-gen API will usher in a new standard for visuals and performance across a whole range of ...
Microsoft has revealed a new Video Encode API for DirectX 12, allowing developers to take advantage of GPU acceleration to encode H264 and HEVC content. The feature is native in Windows 11 too.
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
Windows 10’s blatant bid to woo back PC power users already looks pretty damned appealing, despite being in a very early state. But Microsoft’s still holding a trump card up its sleeve that’s ...
In brief: Microsoft announced this week that it added a new API to DirectX 12 that will support video encoding. The new set of interfaces will give Windows users a consistent framework for encoding ...
Microsoft and the OpenGL working group have both announced plans to bring close-to-metal APIs home for DIrectX and OpenGL. Where does that leave AMD's Mantle? Share on Facebook (opens in a new window) ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Use left and right arrow keys to seek audio. Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level ...
Microsoft’s DirectX 12 API has been making headlines for quite a while now. Already, several games set to be released on PC are known to utilize the API, such as the likes of Deus Ex: Mankind Divided, ...
If all goes to plan, Microsoft’s next-gen API will usher in a new standard for visuals and performance across a whole range of devices, from high-end PCs, to modest laptops, to even the Xbox One. But ...
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