Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Our guides can help you to find the right path to the games industry job of your dreams. You can read our other in-depth guides on how to get a job in the games industry on this page, covering various ...
It’s easy to forget how much work goes into making a video game, particularly the AAA kind. We tend to associate games with one or two visionaries – the Miyamotos, the Levines, the Kojimas – while ...
Sound isn't just background, it's crucial to survival. Join sound designer Diego Sambataro at developer Stormind Games for a deep dive into how sound affects gameplay, like how different materials ...
Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
We call filmmakers “visionary” when they bring wondrous, strange or frightening worlds to life. But vision is just half the equation. To be truly immersive and transporting, a film or television show ...
Editor’s note: As retail interfaces and systems continue to evolve, the way we design retail experiences to user needs and behaviors is also transforming. In the new series “Stimulating Retail,” join ...