Abstract: 3D Gaussian splatting (3DGS) suggests the use of explicit point-based 3D representations for high-fidelity novel view synthesis, with training and rendering speeds that are better than prior ...
Abstract: Despite significant advances in 2D image, enabled by foundation models, progress in 3D understanding, particularly in 6D pose estimation and shape reconstruction, remains limited by the ...
We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian Splatting (SIGGRAPH 2023). Gaussian Splatting has recently become very popular as it yields realistic rendering ...
This is the official implementation of the WACV 2025 Paper Utilizing Uncertainty in 2D Pose Detectors for Probabilistic 3D Human Mesh Recovery by Tom Wehrbein, Marco Rudolph, Bodo Rosenhahn and ...
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