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First look at The Witcher 4 running on Unreal Engine 5.6. Gameplay on PS5 showcases incredible graphics and new unreal engine features. Nanite foliage in unreal engine 5.7 adds realism.
Unreal Engine 5.6 wows with its technical demo of Witcher 4, showcasing advanced graphics, smoother performance, and powerful new tools for game developers.
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on PS5 and how was it developed?
The Witcher games beyond The Witcher 4 should all benefit greatly thanks to CD Projekt Red switching engines to Epic's Unreal Engine.
After The Witcher 4, the studio has already made clear that it's got plans for a completely new trilogy, with The Witcher 5 and 6 to follow the fourquel relatively quickly.
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
The Series X's little sibling causing more challengesThe developer is now using Unreal Engine 5 to make The Witcher 4 instead of its bespoke RED Engine, and Charles Tremblay, vice president of ...
Earlier this month, CD Projekt revealed a stunning The Witcher 4 tech demo, built using Unreal Engine 5, that gave fans a clear sense of what to expect from the game.
NVIDIA has unveiled its new DLSS 4 plugin for Unreal Engine 5.2 to 5.6, delivering next-generation AI upscaling technology to ...
Digital Foundry interviewed CD Projekt Red and Epic about the Unreal Engine 5 tech demo for The Witcher 4 and it's an interesting look at the state of the art when it comes to how many polygons ...
Gaming Software unreal engine optimization Unreal Engine 5.6 outperforms 5.4 with up to 30% faster frame rates and improved lighting Real-world tests highlight smoother gameplay and richer visuals ...