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  1. LWJGL Documentation

    Oct 1, 2017 · Forum about documenting LWJGL, including tutorials and example code

  2. LWJGL Forum - Index

    Jan 10, 2026 · LWJGL Forum - Index 33,893 Posts in 6,165 Topics by 3,502 Members - Latest Member: rakeshjogi Latest Post: "Re: CPU load and FPS dec..." (January 08, 2026, 08:15:43) View the most …

  3. Lightweight Java Gaming Library - LWJGL Forum

    Jan 6, 2025 · Talk about writing games in Java using the Lightweight Java Game Library (LWJGL)

  4. LWJGL 3.0.0 - LWJGL Forum

    Feb 27, 2016 · LWJGL 3.0.0 has been released! Visit the download page to get it. You can also get it from Maven Central or this direct link. Release notes: BINDINGS - Added support for Java array …

  5. SOLVED - LWJGL <--> Renderdoc - No context...

    Mar 31, 2024 · From the first parts of the log, LWJGL is detected, versions captured and OpenGL contexts seem to be in play. As stated, when running in RenderDoc I see the window and the title …

  6. Recent posts - forum.lwjgl.org

    Jan 8, 2026 · LWJGL snapshots are very stable due to its nature: most changes happen in the bindings & native libraries and those are always stable releases. Quote MemoryStack stack = …

  7. [SOLVED] First steps with LWJGL and OpenGL - why is nothing rendered?

    Mar 23, 2024 · But I want to get into game development and because I already know Java, it was obvious for me to make my first attempts with LWJGL. I have implemented the basic structure for my …

  8. Failed to locate library: lwjgl.dll

    Sep 10, 2019 · Failed to locate library: lwjgl.dll Make sure IntelliJ has added the LWJGL jars (including the -native ones) to the classpath. You can verify this by expanding the JVM launch command in the …

  9. LWJGL + JavaFX + MacOS

    Jan 11, 2024 · For anyone else finding this, here's a bit more about what discovered with regards to the relationship between LWJGL, JavaFX, and MacOS: * MacOS requires that all windowing operations …

  10. LWJGL 3 Modern Tutorial

    Mar 3, 2016 · LWJGL 3 Modern Tutorial I really like the explanation as to what each part is doing in his explanations. Some criticism however, is that it lacks explanation on how to incorporate the code in …